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HOWL'S CABiN

Project type

3D Texturing

Date

May 2023

Location

Hong Kong

This project was a pracice in digital lighting and texturing using Maya and Blender. For the main scene, the “rustic cabin” model from the 2019 Renderman Art Challenge was used. The project taught me the basics of texturing, lighting, setting scenes and camera movement in a digital 3D environment.

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