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HOWL'S CABiN
Project type
3D Texturing
Date
May 2023
Location
Hong Kong
This project was a pracice in digital lighting and texturing using Maya and Blender. For the main scene, the “rustic cabin” model from the 2019 Renderman Art Challenge was used. The project taught me the basics of texturing, lighting, setting scenes and camera movement in a digital 3D environment.
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